Red Helbram has a skill which disables an enemy to petrify them and another skill which depletes an enemy's Ultimate Move Gauge.
Hero Rating & Base Stats
|PVP (Normal)||4 / 10|
|PVP (Elite)||4 / 10|
|PVE||4 / 10|
|Unique Ability||5 / 10|
|Red Demon||6 / 10|
|Gray Demon||1 / 10|
|Howlex||3 / 10|
|Bellmoth||1 / 10|
|Hraesvelgr||1 / 10|
|Rank 1||Inflicts damage equal to 120% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb.|
|Rank 2||Inflicts damage equal to 300% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb.|
|Rank 3||Inflicts damage equal to 450% of Attack on one enemy and depletes 3 Ultimate Move Gauge orb.|
|Rank 1||Inflicts damage equal to 200% of Attack on one enemy.|
|Rank 2||Inflicts damage equal to 200% of Attack on one enemy. Petrify for 1 turn.|
|Rank 3||Inflicts damage equal to 250% of Attack on one enemy. Petrify for 2 turns.|
|Cancels Buffs and Stances on all enemies and inflicts damage equal to 280 / 308 / 336 / 364 / 392 / 420% of Attack.|
|Cancels Buffs and Stances on all enemies and inflicts damage equal to 350 / 385 / 420 / 455 / 490 / 525% of Attack.|
|Increases Basic Stats by 5% per surviving ally.|
[Reincarnation of Revenge] Helbram or more commonly known as Red Helbram has a Petrify skill that incapacitates a target and removes all buffs and debuffs. He is frequently used in PVP together with Blue King, famously known as the Kingbram team.
Kingbram teams are very annoying to face in PVP considering that both Red Helbram and Blue King can petrify, making their targets completely useless in most of the fight duration. With Red Gowther to complete the team, he can quickly rank up your cards without needing to combine them.
Despite a lot of PVP meta changes throughout the frequent release of new heroes, Kingbram teams remain to be one of the most stable and functional teams for both Normal (Ungeared) and Elite (Geared) PVP. This is especially true for Master tier and below.
Red Helbram has an average base stat, however, it is compensated by his unique ability that increases his basic stats (Attack, Defense, and HP) by 5% per surviving ally.
- High base damage, making his “Fog Wave” skill lethal against HP-type (Green) heroes
- Provides awesome utility through Petrify and Ultimate Move Gauge depletion.
- His unique ability provides an immediate stat bonus at the start of a battle
- Low base stats especially in Defense and Resistance
- Ultimate skill does not inflict high damage and is mainly used to cancel buffs and stances
Fog Wave - Has relatively high damage with the inclusion of his unique ability effect. Most importantly, it depletes the enemy’s ult move gauge and disables them to use their Ultimate. This skill scales higher at rank 3 with a 450% attack multiplier and depletes 3 orbs at max. Making use of Red Gowther’s rank-up skill brings out Red Helbram’s potential.
Stone Needle - Becomes extremely useful when skilled up allowing him to petrify enemies. Together with Blue King, they can cause annoyance to the enemies with their constant petrification. There are also moments in the battle where this skill saves you from sticky situations. One of those is delaying the enemy from casting his ultimate. Another is disabling the enemy’s support, especially heroes who can heal or remove debuffs. It is also important to remember that the hero cannot receive buffs and debuffs once petrified. However, if the enemy target has an existing Barrier buff and this skill fails to consume the barrier protection, the target will not be petrified.
Ultimate: Hunter Wisp - An AoE skill mainly used to cancel Buffs and Stances, especially against the likes of Red Arthur. It only has a low damage multiplier starting at 280% and has no additional skill effects that can boost the output damage (ex. Rupture, Shatter).
Unique: Ancient Magic - This ability increases Red Helbram’s basic stats (Attack, Defense, HP) by 5% per surviving ally. The count includes himself and the hero in the Sub-slot, which means Red Helbram’s basic stats are increased by 20% in a team of 4 heroes.
Equipment Set - Onslaught (Attack) / Iron Wall (Defense).
Substats are as follows:
Bracer/Ring - Attack
Necklace/Earring - Defense
Belt/Rune - HP
PVP - Kingbram teams will always be relevant in PVP. For starters who have managed to pull Red Helbram in their early stage of progression, they can effectively use him and Blue King to boost their PVP rank up to Master Tier. He inflicts a respectable amount of damage and brings utility in battle (Depletes Ultimate Move Gauge orbs, Petrify, and Cancels Buffs and Stances).
PVE (Story / Boss) - Red Helbram is useful in boss battles where crowd-control is crucial. For example, you can use him on stages 2 and 4 of the Hendrickson boss at Episode 72. However, he struggles to find his use outside of Story Mode and Boss Battles.
Demonic Beast Howlex (Crimson Demon) - Red Helbram is a decent hero against Howlex. He can be used alternatively if you don’t have a Red Derieri, Red Escanor, or Red Demon Meliodas to complete your team. However, his viability only extends up to the extreme difficulty. For hell difficulty, a Mono-Red team consisting of the aforementioned heroes is recommended.
Training Grotto - His Petrify skill helps you win against the Level 3 Red Amber Explosive Giant. The team consists of Blue King and Red Gowther. Check out Training Grotto Level 3 teams for a full list of recommended heroes on each boss battle.
Helbram lived in the Fairy King's Forest along with his fairy friends and the Fairy King Harlequin. Unlike King, Helbram was very interested in humans, despite King warning him that all humans are never trustworthy. When Helbram and Elaine learned that King learned how to make his own clothes from a human merchant, he playfully chided his best friend for his earlier distrust of humans.