'Creation' Fighter Diane's Buff Skill Taunts enemies and increases Defense-related stats.
Hero Rating & Base Stats
|Rank 1||Inflicts Sever damage equal to 160% of Attack on one enemy.|
|Rank 2||Inflicts Sever damage equal to 240% of Attack on one enemy.|
|Rank 3||Inflicts Sever damage equal to 400% of Attack on one enemy.|
|Rank 1||Taunts enemies and increases Defense-related stats by 80% for 3 turns.|
|Rank 2||Taunts enemies and increases Defense-related stats by 120% for 3 turns.|
|Rank 3||Taunts enemies and increases Defense-related stats by 200% for 3 turns.|
|Inflicts Pierce damage equal to 560 / 616 / 672 / 728 / 784 / 840% of Attack on one enemy.|
|Inflicts Pierce damage equal to 640 / 704 / 768 / 832 / 896 / 960% of Attack on one enemy.|
|Taunt enemies and creates a barrier equal to 300% of Defense at the start of the battle. (Applies when entering battle)|
“Creation” Fighter Diane is a small (human-sized) version of Giant Diane. “Creation” is a reference to her inherent power, which is a power exclusive to those of the Giant Clan since they all possess a deep connection to nature that allows them the ability to manipulate the earth. The greater a giant’s connection to nature, the greater their Creation ability. Diane frequently uses her Sacred Treasure, Gideon, to augment the size, range, and destructive power of her attacks. In the anime, one move that Diane uses frequently with her Creation ability is “Heavy Metal”, in which she converts her entire body to metal, thereby increasing her weight, strength, and durability. When she is in her giant form she is very slow, but when shrunken down to her human size form, her speed increases dramatically and she is able to dodge attacks much more readily. Throughout the anime, she has close personal relationships with Elizabeth, King, and Howzer. Elizabeth is like a best friend, King is someone she has loved for quite some time (although she forgets about it for a period of time), and Howzer is someone who has a crush on Diane and her bubbly personality.
- Tanky unit capable of taunting enemies and creating barrier
- Viable counter to high single-target attack units
- Limited use outside of PvP
- Use in PvP requires specific team composition
Green Diane’s primary attack, “Metal Shock”, inflicts Sever damage on a single enemy. Rank 1 of this card deals 180% of Attack damage, Rank 2 deals 270% of Attack damage, and Rank 3 deals 450% of Attack damage. Sever provides a three times Crit Chance increase.
Her second skill, “Heavy Metal”, ties back to her “Creation” ability move from the anime. In this move, she taunts enemies (directing all attacks to herself) and increases all Defense-related stats. Rank 1 of this card increases Defense-related stats by 80% for three turns, Rank 2 increases Defense-related stats by 120% for three turns, and Rank 3 increases Defense-related stats by 200% for three turns. This skill, in combination with her Unique ability, makes her a viable counter when facing high-Attack units such as “The One” Escanor.
Green Diane’s Ultimate Skill, “Dragon Kick”, inflicts Pierce damage equal to a percentage of Attack on one enemy. Pierce damage provides a three times Pierce Rate increase. Alternatively, she also has a special combined attack due to her Association with Howzer, which is “Metal Cyclone”. This combined attack deals even higher Pierce damage for the same level of this Ultimate Move.
Her Unique ability, Stretch, is what makes her very tanky in PvP. This ability taunts enemies and creates a barrier equal to 300% of Defense at the start of battle, and applies when she enters battle. This, combined with her Defense skill “Heavy Metal”, both benefit by equipping her with full Defense equipment.
Green Diane is a very tanky unit due to her Unique ability and Defense-applying skill since she’s able to taunt her enemies and create a barrier equal to 300% of Defense immediately at the start of battle. By taunting her enemies, she is able to immediately protect her allies from being targeted, which grants them a pseudo-immunity and prevents her allies from being able to get burst, debuffed, or having their Ultimate Move gauges depleted. She has limited use outside of PvP, and when in PvP she requires specific team compositions that are able to complement her ability effects. One viable partner to use her with is Green Valenti since Green Valenti serves well on high-Defense teams and also in complementing Pierce composition teams (such as Green Diane’s Ultimate skill). Another good option to use Green Diane with is Blue Tarmiel, because Blue Tarmiel’s Goddess Grace, the Grace of Ocean, helps to heal back HP based on a percentage of Defense lost when taking damage during the enemy’s turn. To make the best use of Green Diane as a tank in PvP, equip her with full Defense equipment.
|Association Name||Association With||Stat Increased|
|Optimist||Red EliHawk||Recovery Rate %|
|Gourmand||Green EliHawk||Recovery Rate %|
|Mischievous||Blue EliHawk||Recovery Rate %|
|Precious Existence||Red King||Pierce Rate %|
|Bonds of Fate||Green King||Pierce Rate %|
|Bad Timing||Blue King||Pierce Rate %|
|Crush? Crush!||Red Howzer||Combat Class|
|Favorable Impression||Green Howzer||Combat Class|
|First Encounter||Blue Howzer||Combat Class|
Many years ago, Diane left the Giant's Clan due to her hatred for fighting. After her departure, she formed two rock-like golems to accompany her, despite either of them being unable to talk. She was always alone playing with them as there were no other living beings who would accept her.
At one time, however; Diane found an injured King lying unconscious on a riverbank and nursed the fairy back to health. King, who had taken a hard blow to his head, had lost all memories of his past and in his gratitude spent the next five hundred years playing with and protecting Diane. Diane later met an old man, a human, who offered Diane and King some food despite them being Fairy and a Giant. King was wary with the old man and told Diane to be careful around humans. Due to unknown reasons, Diane ended up getting a fever, in which King panicked due to Fairies never having fevers and went out to get herbs. However, Diane stopped him, telling him to not ever leave her side since she didn't want to be alone anymore. The old man who gave them food found them, and concocted a herbal medicine for Diane's fever, eventually curing her of her ailment. As soon as Diane got better, King and Diane ended up playing tag with each other, as King told her that if she caught him, he will grant her a wish.
Diane took it seriously and caught King, but ended up getting her clothes ripped off in the fray, leaving her entirely naked, much to King's dismay. King ends up making her new clothes and the two went to visit the old man hunter's place, only to find more houses had sprung up around there, and that the man they believed was the hunter they had met was actually the late hunter's grandson. After leaving the forest, King told Diane about marriage between two humans who love each other. Diane asked if King loves her, which he flushed to, but agreed. Diane thus chose to use King's promise to make him always love her. He agreed wholeheartedly. Later that night, King ended up remembering who he is through various flashbacks in his dreams and found out that the village close by was on fire. King told Diane to stay back as he went to the town, promising to come back. Diane waited in tears, hoping for King to return, only to find King return and strike her with a flower to her spine to erase her memories of him. Diane eventually awoke from her slumber without any memories, but curiously picked up King's flower and walked outside. She rejoins the Giant's Clan afterward.