Seven Deadly Sins: Grand Cross Game Wiki
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Unlocked after completing Chapter 6 of the main story, a Gray Demon can be summoned by filling up the Death Match meter in [[Boss Battle|Boss Battles]]. It is the main source of Gray Demon’s Wing, a material used to Limit Break heroes to Level 70 and above.
 
Unlocked after completing Chapter 6 of the main story, a Gray Demon can be summoned by filling up the Death Match meter in [[Boss Battle|Boss Battles]]. It is the main source of Gray Demon’s Wing, a material used to Limit Break heroes to Level 70 and above.
 
   
 
Gray Demons can fly and are invulnerable against melee attacks on the duration of the flight buff. Unlike the Red Demon, it cleanses all debuffs at the start of its turn which renders all crowd-control effects such as Freeze and Petrify to be useless.
 
Gray Demons can fly and are invulnerable against melee attacks on the duration of the flight buff. Unlike the Red Demon, it cleanses all debuffs at the start of its turn which renders all crowd-control effects such as Freeze and Petrify to be useless.
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<br />
 
<br />
 
===Flight Buff Pattern===
 
===Flight Buff Pattern===
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|'''Normal'''
 
|'''Normal'''
 
|
|Phase 1: Starts the battle in a flying state with a green flight gauge. When depleted, causes the Gray Demon to fall on the ground and get stunned for 1 turn.
+
* Phase 1: Starts the battle in a flying state with a green flight gauge. When depleted, causes the Gray Demon to fall on the ground and get stunned for 1 turn.
 
|-
 
|-
 
|'''Hard'''
 
|'''Hard'''
  +
|
|Phase 1: Starts the battle in a flying state and lands on the ground alternatively after 3 turns.
+
* Phase 1: Starts the battle in a flying state and lands on the ground alternatively after 3 turns.
 
|-
 
|-
 
|'''Extreme'''
 
|'''Extreme'''
  +
|
|Phase 1: Starts the battle in a flying state and lands on the ground alternatively after 3 turns.
+
* Phase 1: Starts the battle in a flying state and lands on the ground alternatively after 3 turns.
 
Phase 2: Starts the battle in a flying state with a green flight gauge. When depleted, causes the Gray Demon to fall on the ground and get stunned for 1 turn.
+
* Phase 2: Starts the battle in a flying state with a green flight gauge. When depleted, causes the Gray Demon to fall on the ground and get stunned for 1 turn.
 
|}
 
|}
   
 
<nowiki>*</nowiki>Flight gauge <br />
 
[[File:Gray Demon flight gauge.png|240px]]
   
  +
<br />
<nowiki>*</nowiki>Flight gauge
 
 
===Stats===
[[File:Gray Demon flight gauge.png|360px]]
 
 
{| class="wikitable" style="text-align: center"
 
=== Stats ===
 
{| class="wikitable"
 
 
|
 
|
|Normal
+
|'''Normal'''
|Hard
+
|'''Hard'''
|Extreme
+
|'''Extreme'''
 
|-
 
|-
 
|Level
 
|Level
Line 59: Line 60:
 
|7,854
 
|7,854
 
|10,593
 
|10,593
  +
|
|14,264
 
  +
* Phase 1: 14,264
 
16,716
+
* Phase 2: 16,716
 
|-
 
|-
 
|Defense
 
|Defense
 
|3,450
 
|3,450
 
|4,650
 
|4,650
  +
|
|5,850
 
  +
* Phase 1: 5,850
 
7,760
+
* Phase 2: 7,760
 
|-
 
|-
 
|HP
 
|HP
 
|184,660
 
|184,660
 
|293,580
 
|293,580
  +
|
|366,380
 
  +
* Phase 1: 366,380
 
409,360
+
* Phase 2: 409,360
 
|}
 
|}
   
  +
<br />
== Strategy and Team Composition ==
+
==Strategy and Team Composition==
 
Each demon has its unique trait and applies a certain strategy to defeat it. While the trick for Red Demon requires constant crowd-control, Gray Demon can be conquered using these various approaches:
 
Each demon has its unique trait and applies a certain strategy to defeat it. While the trick for Red Demon requires constant crowd-control, Gray Demon can be conquered using these various approaches:
   
=== Burst ===
+
===Burst===
 
<nowiki>*</nowiki>Highly Recommended
 
<nowiki>*</nowiki>Highly Recommended
 
{| style="border: 1px solid black; width: 100%;"
 
{| style="border: 1px solid black; width: 100%;"
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! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Gcain.png|link=Green Cain|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Gcain.png|link=Green Cain|75x75px]]
|-
+
|}
  +
{| style="border: 1px solid black; width: 100%;"
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Damage
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Damage
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Buff
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Buff
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! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Bgolgius.png|link=Blue Golgius|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Bgolgius.png|link=Blue Golgius|75x75px]]
|-
+
|}
  +
{| style="border: 1px solid black; width: 100%;"
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Damage
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Damage
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Buff
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Buff
Line 107: Line 111:
 
|}<br />
 
|}<br />
   
=== Ult-Rush ===
+
===Ult-Rush===
 
<nowiki>*</nowiki>Safe team for beginners without a Green King
 
<nowiki>*</nowiki>Safe team for beginners without a Green King
 
{| style="border: 1px solid black; width: 100%;"
 
{| style="border: 1px solid black; width: 100%;"
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! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Gmerlin.png|link=Green Merlin|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Gmerlin.png|link=Green Merlin|75x75px]]
|-
+
|}
  +
{| style="border: 1px solid black; width: 100%;"
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Heal / Ult Charge
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Heal / Ult Charge
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Buff
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Buff
Line 126: Line 131:
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Gcain.png|link=Green Cain|75x75px]]
 
! width="12%" style="background: #260B06; border: 1px solid black;" |[[File:Gcain.png|link=Green Cain|75x75px]]
|-
+
|}
  +
{| style="border: 1px solid black; width: 100%;"
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Heal / Ult Charge
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Heal / Ult Charge
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Barrier / Ult Charge
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Barrier / Ult Charge
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Skill-up
 
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Skill-up
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Sub (Unique)
+
! width="12%" style="background: #260B06; border: 1px solid black;" |<font color="white"> Sub (Unique)
 
|}<br />
 
|}<br />
   
 
The most effective strategy is to build around [[Green King]] since he is the strongest attacker against the Gray Demon. Accompany with [[Green Helbram]] / [[Green Gilthunder]] as attack buffer and add [[Red Gowther]] for skill-ups to maximize the damage output.
 
The most effective strategy is to build around [[Green King]] since he is the strongest attacker against the Gray Demon. Accompany with [[Green Helbram]] / [[Green Gilthunder]] as attack buffer and add [[Red Gowther]] for skill-ups to maximize the damage output.
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|'''Hero'''
 
|'''Hero'''
 
|'''Role'''
 
|'''Role'''
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|[[File:Gking.png|link=Green King|75x75px]]
 
|[[File:Gking.png|link=Green King|75x75px]]
 
|Attack
 
|Attack
  +
|
|Deals bonus damage being a hero with HP attribute and Fairy race.
+
* Deals bonus damage being a hero with HP attribute and Fairy race.
 
His unique ability to increase Crit Chance for each Ultimate Move Gage orb allows him to Crit most of the time.
+
* His unique ability to increase Crit Chance for each Ultimate Move Gage orb allows him to Crit most of the time.
 
* Use basic skills first to keep a high Crit bonus before using his Ultimate.
 
  +
|
Use basic skills first to keep a high Crit bonus before using his Ultimate.
 
|Coin Shop
+
* Coin Shop
 
* Hero Draw
 
Hero Draw
 
 
|-
 
|-
 
|[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
|[[File:Rgowther.png|link=Red Gowther|75x75px]]
 
|Skill-up
 
|Skill-up
  +
|
|Primarily used to skill-up your buffer and attacker’s cards. Green King can deal a lot of damage with a level 3 attack buff from Green Helbram / Green Gilthunder.
+
* Primarily used to skill-up your buffer and attacker’s cards. Green King can deal a lot of damage with a level 3 attack buff from Green Helbram / Green Gilthunder.
 
His unique ability adds bonus damage if the Hero doesn’t take damage during the boss’ turn, especially when protected by Green Merlin’s barrier.
+
* His unique ability adds bonus damage if the Hero doesn’t take damage during the boss’ turn, especially when protected by Green Merlin’s barrier.
  +
|
|Coin Shop
+
* Coin Shop
 
Hero Draw
+
* Hero Draw
 
|-
 
|-
 
|[[File:Ghelbram.png|link=Green Helbram|75x75px]]
 
|[[File:Ghelbram.png|link=Green Helbram|75x75px]]
 
|Buff
 
|Buff
  +
|
|His buff is used to boost your team’s attack related stats.
+
* His buff is used to boost your team’s attack related stats.
 
Works hand-in-hand with Red Gowther to easily rank up his buff to level 3.
+
* Works hand-in-hand with Red Gowther to easily rank up his buff to level 3.
 
* Maximize buff effects by using him while the other team uses Green Gilthunder.
 
  +
|
Maximize buff effects by using him while the other team uses Green Gilthunder.
 
|Coin Shop
+
* Coin Shop
 
* Hero Draw
 
Hero Draw
 
 
|-
 
|-
 
|[[File:Ggil.png|link=Green Gilthunder|75x75px]]
 
|[[File:Ggil.png|link=Green Gilthunder|75x75px]]
 
|Buff
 
|Buff
  +
|
|His buff is used to boost your team’s attack (Provides the highest attack buff in-game).
+
* His buff is used to boost your team’s attack (Provides the highest attack buff in-game).
 
Works hand-in-hand with Red Gowther to easily rank up his buff to level 3.
+
* Works hand-in-hand with Red Gowther to easily rank up his buff to level 3.
 
* Maximize buff effects by using him while the other team uses Green Helbram.
 
  +
|
Maximize buff effects by using him while the other team uses Green Helbram.
 
|Coin Shop
+
* Coin Shop
 
* Hero Draw
 
Hero Draw
 
 
|-
 
|-
 
|[[File:Gelizabeth.png|link=Green Princess Elizabeth|75x75px]]
 
|[[File:Gelizabeth.png|link=Green Princess Elizabeth|75x75px]]
 
|Heal / Ult Charge
 
|Heal / Ult Charge
  +
|
|Provides healing and Ultimate Move Gauge boost.
+
* Provides healing and Ultimate Move Gauge boost.
 
Works hand-in-hand with Green Merlin to rush her Ultimate. Starts with 3 Ultimate Move Gauge orbs with Green Merlin on the team.
+
* Works hand-in-hand with Green Merlin to rush her Ultimate. Starts with 3 Ultimate Move Gauge orbs with Green Merlin on the team.
  +
|
|Draw Hero
+
* Draw Hero
 
|-
 
|-
 
|[[File:Gmerlin.png|link=Green Merlin|75x75px]]
 
|[[File:Gmerlin.png|link=Green Merlin|75x75px]]
 
|Barrier / Ult Charge
 
|Barrier / Ult Charge
  +
|
|Provides a barrier to protect the team and mitigate damage from the boss.
+
* Provides a barrier to protect the team and mitigate damage from the boss.
 
Adds an Ultimate Move Gauge orb for your team to provide a head start.
+
* Adds an Ultimate Move Gauge orb for your team to provide a head start.
  +
|
|Coin Shop
+
* Coin Shop
 
Hero Draw
+
* Hero Draw
 
|-
 
|-
 
|[[File:Gescanor.png|link=Green Escanor|75x75px]]
 
|[[File:Gescanor.png|link=Green Escanor|75x75px]]
 
|Attack
 
|Attack
|A secondary attacker with a high survivability rate. His Ultimate deals substantial damage.
 
|Draw Hero
 
|-
 
 
|
 
|
 
* A secondary attacker with a high survivability rate. His Ultimate deals substantial damage.
|Sub
 
  +
|
|Best hero for the sub-slot, increasing all allies' Attack-related stats by 10% in Death Match.
 
 
* Draw Hero
|Coin Shop
 
 
Draw Hero
 
 
|-
 
|-
 
|[[File:Gcain.png|link=Green Cain|75x75px]]
 
|[[File:Gcain.png|link=Green Cain|75x75px]]
 
|Sub
 
|Sub
  +
|
|Increases all allies' damage dealt by 15% in Death Match
 
 
* Best hero for the sub-slot, increasing all allies' Attack-related stats by 10% in Death Match.
|Coin Shop
 
  +
|
 
 
* Coin Shop
Draw Hero
 
 
* Draw Hero
  +
|-
  +
|[[File:Bgolgius.png|link=Blue Golgius|75x75px]]
 
|Sub
  +
|
 
* Increases all allies' damage dealt by 15% in Death Match
  +
|
 
* Coin Shop
 
* Draw Hero
 
|-
 
|-
 
|[[File:Gjericho.png|link=Green Jericho|75x75px]]
 
|[[File:Gjericho.png|link=Green Jericho|75x75px]]
 
|Optional
 
|Optional
  +
|
|The strategy is to stack her unique ability effects by using skills while the Gray Demon is flying. Then unleash her “Flash Attack” skill or Ultimate when the boss lands on the ground.
+
* The strategy is to stack her unique ability effects by using skills while the Gray Demon is flying. Then unleash her “Flash Attack” skill or Ultimate when the boss lands on the ground.
 
Only use when you have no Green King or Green Escanor in your Hero Box.
+
* Only use when you have no Green King or Green Escanor in your Hero Box.
  +
|
|Coin Shop
+
* Coin Shop
 
Draw Hero
+
* Draw Hero
 
|-
 
|-
 
|[[File:Gmeliodas.png|link=Green Meliodas|75x75px]]
 
|[[File:Gmeliodas.png|link=Green Meliodas|75x75px]]
 
|Optional
 
|Optional
  +
|
|His “Enchant: Hell Blaze” skill is a strong ranged attack. Additionally, merge and rank up “Outburst Counter” as you take damage while the boss is flying, then use the card on your 3rd turn just before the boss lands for a huge counter-attack.
+
* His “Enchant: Hell Blaze” skill is a strong ranged attack. Additionally, merge and rank up “Outburst Counter” as you take damage while the boss is flying, then use the card on your 3rd turn just before the boss lands for a huge counter-attack.
 
Only use when you have no Green King or Green Escanor in your Hero Box.
+
* Only use when you have no Green King or Green Escanor in your Hero Box.
  +
|
|Draw Hero
+
* Draw Hero
 
|-
 
|-
 
|[[File:Bking.png|link=Blue King|75x75px]]
 
|[[File:Bking.png|link=Blue King|75x75px]]
 
|Optional
 
|Optional
  +
|
|Provides sustain and decent damage while the boss is flying. The boss will also receive additional damage from Shatter effects by using his Ultimate.
+
* Provides sustain and decent damage while the boss is flying. The boss will also receive additional damage from Shatter effects by using his Ultimate.
 
Cannot be used with another King present in your team.
+
* Cannot be used with another King present in your team.
  +
|
|Chapter 3 Story
+
* Chapter 3 Story
 
Coin Shop
+
* Coin Shop
 
|}
 
|}
 
<br />
 
<br />
   
== Rewards ==
+
==Rewards==
 
Various rewards are given after clearing the Death Match which is necessary for Hero Limit Break, Hero Awakening, and Equipment Awakening.
 
Various rewards are given after clearing the Death Match which is necessary for Hero Limit Break, Hero Awakening, and Equipment Awakening.
   
  +
<br />
=== Reward Rules ===
+
===Reward Rules===
   
* Increased chance to acquire better rewards for winning while alive.
+
*Increased chance to acquire better rewards for winning while alive.
* Increases Village Friendship upon clearing a Death Match.
+
*Increases Village Friendship upon clearing a Death Match.
* Gives buff to apply discounts to all items purchased with gold in the village shop.
+
*Gives buff to apply discounts to all items purchased with gold in the village shop.
   
  +
<br />
=== Death Match Victory Reward ===
+
===Death Match Victory Reward===
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|
 
|
|Normal
+
|'''Normal'''
|Hard
+
|'''Hard'''
|Extreme
+
|'''Extreme'''
 
|-
 
|-
 
|Guaranteed Reward
 
|Guaranteed Reward
Line 312: Line 323:
   
 
[[Category:Guides]]
 
[[Category:Guides]]
  +
[[Category:Death Match]]
 
[[Category:Gray Demon]]
 
[[Category:Gray Demon]]
  +
[[fr:Guide_du_D%C3%A9mon_Gris]]
  +
[[es:Guía para el Demonio Gris]]
  +
[[de:Grauer Dämon Guide]]

Revision as of 23:50, 24 September 2020

Gray Demon feat2

Unlocked after completing Chapter 6 of the main story, a Gray Demon can be summoned by filling up the Death Match meter in Boss Battles. It is the main source of Gray Demon’s Wing, a material used to Limit Break heroes to Level 70 and above.

Gray Demons can fly and are invulnerable against melee attacks on the duration of the flight buff. Unlike the Red Demon, it cleanses all debuffs at the start of its turn which renders all crowd-control effects such as Freeze and Petrify to be useless.

Gray Demon: Basic Info

  • Attribute: Attribute speed Speed
    • Weak to Attribute hp HP-type and strong against Attribute strength Strength-type heroes
  • Weak to Race fairy Fairies and strong against Race giant Giants
  • King’s “Bad Blood” with the Gray Demon decreases the boss’ damage by 30%.
  • Immune to Debuff and Dissolve. Crowd-control and Ultimate Move Gauge depletion don’t affect the Gray Demon.
  • Melee attacks are ineffective while the Flight Buff is active (only ranged attacks work). Melee attacks are effective when the enemy is stunned from falling.


Flight Buff Pattern

Normal
  • Phase 1: Starts the battle in a flying state with a green flight gauge. When depleted, causes the Gray Demon to fall on the ground and get stunned for 1 turn.
Hard
  • Phase 1: Starts the battle in a flying state and lands on the ground alternatively after 3 turns.
Extreme
  • Phase 1: Starts the battle in a flying state and lands on the ground alternatively after 3 turns.
  • Phase 2: Starts the battle in a flying state with a green flight gauge. When depleted, causes the Gray Demon to fall on the ground and get stunned for 1 turn.

*Flight gauge
Gray Demon flight gauge


Stats

Normal Hard Extreme
Level 110 150 190
Recommended CC 100,000 140,000 180,000
Stamina Required 16 20 24
Attack 7,854 10,593
  • Phase 1: 14,264
  • Phase 2: 16,716
Defense 3,450 4,650
  • Phase 1: 5,850
  • Phase 2: 7,760
HP 184,660 293,580
  • Phase 1: 366,380
  • Phase 2: 409,360


Strategy and Team Composition

Each demon has its unique trait and applies a certain strategy to defeat it. While the trick for Red Demon requires constant crowd-control, Gray Demon can be conquered using these various approaches:

Burst

*Highly Recommended

Gking Ghelbram Rgowther Gcain
Damage Buff Skill-up Sub (Unique)


Gking Ggil Rgowther Bgolgius
Damage Buff Skill-up Sub (Unique)


Ult-Rush

*Safe team for beginners without a Green King

Gelizabeth Ggil Rgowther Gmerlin
Heal / Ult Charge Buff Skill-up Sub (Unique)


Gelizabeth Gmerlin Rgowther Gcain
Heal / Ult Charge Barrier / Ult Charge Skill-up Sub (Unique)


The most effective strategy is to build around Green King since he is the strongest attacker against the Gray Demon. Accompany with Green Helbram / Green Gilthunder as attack buffer and add Red Gowther for skill-ups to maximize the damage output.

Hero Role Details Get From
Gking Attack
  • Deals bonus damage being a hero with HP attribute and Fairy race.
  • His unique ability to increase Crit Chance for each Ultimate Move Gage orb allows him to Crit most of the time.
  • Use basic skills first to keep a high Crit bonus before using his Ultimate.
  • Coin Shop
  • Hero Draw
Rgowther Skill-up
  • Primarily used to skill-up your buffer and attacker’s cards. Green King can deal a lot of damage with a level 3 attack buff from Green Helbram / Green Gilthunder.
  • His unique ability adds bonus damage if the Hero doesn’t take damage during the boss’ turn, especially when protected by Green Merlin’s barrier.
  • Coin Shop
  • Hero Draw
Ghelbram Buff
  • His buff is used to boost your team’s attack related stats.
  • Works hand-in-hand with Red Gowther to easily rank up his buff to level 3.
  • Maximize buff effects by using him while the other team uses Green Gilthunder.
  • Coin Shop
  • Hero Draw
Ggil Buff
  • His buff is used to boost your team’s attack (Provides the highest attack buff in-game).
  • Works hand-in-hand with Red Gowther to easily rank up his buff to level 3.
  • Maximize buff effects by using him while the other team uses Green Helbram.
  • Coin Shop
  • Hero Draw
Gelizabeth Heal / Ult Charge
  • Provides healing and Ultimate Move Gauge boost.
  • Works hand-in-hand with Green Merlin to rush her Ultimate. Starts with 3 Ultimate Move Gauge orbs with Green Merlin on the team.
  • Draw Hero
Gmerlin Barrier / Ult Charge
  • Provides a barrier to protect the team and mitigate damage from the boss.
  • Adds an Ultimate Move Gauge orb for your team to provide a head start.
  • Coin Shop
  • Hero Draw
Gescanor Attack
  • A secondary attacker with a high survivability rate. His Ultimate deals substantial damage.
  • Draw Hero
Gcain Sub
  • Best hero for the sub-slot, increasing all allies' Attack-related stats by 10% in Death Match.
  • Coin Shop
  • Draw Hero
Bgolgius Sub
  • Increases all allies' damage dealt by 15% in Death Match
  • Coin Shop
  • Draw Hero
Gjericho Optional
  • The strategy is to stack her unique ability effects by using skills while the Gray Demon is flying. Then unleash her “Flash Attack” skill or Ultimate when the boss lands on the ground.
  • Only use when you have no Green King or Green Escanor in your Hero Box.
  • Coin Shop
  • Draw Hero
Gmeliodas Optional
  • His “Enchant: Hell Blaze” skill is a strong ranged attack. Additionally, merge and rank up “Outburst Counter” as you take damage while the boss is flying, then use the card on your 3rd turn just before the boss lands for a huge counter-attack.
  • Only use when you have no Green King or Green Escanor in your Hero Box.
  • Draw Hero
Bking Optional
  • Provides sustain and decent damage while the boss is flying. The boss will also receive additional damage from Shatter effects by using his Ultimate.
  • Cannot be used with another King present in your team.
  • Chapter 3 Story
  • Coin Shop


Rewards

Various rewards are given after clearing the Death Match which is necessary for Hero Limit Break, Hero Awakening, and Equipment Awakening.


Reward Rules

  • Increased chance to acquire better rewards for winning while alive.
  • Increases Village Friendship upon clearing a Death Match.
  • Gives buff to apply discounts to all items purchased with gold in the village shop.


Death Match Victory Reward

Normal Hard Extreme
Guaranteed Reward Gray Demon’s Wing x2 Gray Demon’s Wing x2 Gray Demon’s Wing x2
Party Leader Reward 3* Water of Life x2 3/4* Water of Life x2 4/5* Water of Life x2
3* Demon’s Blood x2 3/4* Demon’s Blood x2 4/5* Demon’s Blood x2
Gold Box Chance 20% 12% 8%
Silver Box Chance 30% 28% 22%
Bronze Box Chance 50% 60% 70%
Gold Box 3* Awakening Stone x1 4* Awakening Stone x1 5* Awakening Stone x1
2* Awakening Stone x1/2/3 3* Awakening Stone x1/2/3 4* Awakening Stone x1/2/3
Silver Box R Treasure Chest x1/2 SR Treasure Chest x1/2 SSR Treasure Chest x1/2
Bronze Box Gray Demon’s Wing x1/2 Gray Demon’s Wing x1/2 Gray Demon’s Wing x1/2