Seven Deadly Sins: Grand Cross Game Wiki
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Difficulty

Hard: Recommended Combat Class of 60,000

Extreme: Recommended Combat Class of 100,000

Hell: Recommended Combat Class of 140,000

Period: 11/24/20 - 12/07/20

General Strategy

On your first turn, save Rupture and Buff removal cards and use other cards to attack. Wait for Twigo or Waillo to use their AOE buff card (usually on enemy turn 2). When all enemies have an active buff, hit them first with a Rupture attack, followed by Buff removal. You will get a lot of points from this attack succession. Keep doing the same strategy while filling up your damage dealer’s Ultimate Move Gauge to prepare for the next phase.

If you’re aiming to just clear the Final Boss fight, you can immediately use 2 AOE Ultimates to one-shot the enemy with burst damage, such as the case for having Blue King and Blue Giant Diane in your team. But if you’re aiming for a higher score, you can stall out for about 8-10 turns in total as you maximize the points you get from Rupture and Buff removal. In phase 2, all enemy heroes will assume stances before the end of their 2nd turn. You can use an AOE cancel stance to grab more points.

Make sure to clear the stage with a high remaining HP for additional points. You can use King’s heal within one of your turns to recover the team’s diminished HP. Alternatively, you can utilize Red Elizabeth in the sub to heal your main team when receiving damage. Blue Marmas will be the best sub for mono-blue teams as he increases Speed allies’ HP by 30%.

Recommended Heroes

Main

Bdiane.png

Diane, Giant (B)

  • Main damage dealer with 150% increased damage
  • Unique ability increases her Attack by 6% at the end of every turn (Limit 5 times)
  • AOE Rupture damage for additional points
Bmatrona.png

Matrona (B)

  • Increases Giant allies' basic stats by 25%
  • AOE Buff removal for additional points
  • Secondary damage dealer with 150% increased damage
  • Attack Disable for additional points
Bking.png

King (B)

  • Heal all allies for additional points based on the amount of remaining HP
  • Removes debuffs for additional points
  • Secondary damage dealer
  • Increases Fairy allies' basic stats by 8% for additional points when running a Fairy team
Bmatronadiane.png

Diane, Fighter (B)

  • Alternative damage dealer with 150% increased damage
  • Rupture damage for additional points
  • Buff removal for additional points
Gelaine.png

Elaine (G)

  • Decreases Skill Ranks for additional points
  • Increase Fairy allies' HP-related stats by 15%, increasing points when running a Fairy team
  • 150% increased damage when attacking
Relihawk.png

Hawk & Elizabeth (R)

  • Alternative damage dealer with 150% increased damage
  • Removes buffs and cancel stances
Ghendrickson.png

Hendrickson (G)

  • AOE Buff removal and cancel stances for additional points
  • AOE Rupture damage for additional points
  • Heal all allies for additional points based on the amount of remaining HP
Ggil.png

Gilthunder (G)

  • AOE Rupture damage for additional points
  • Additional points from increased damage due to Attack buff


Sub

Bmarmas.png

Marmas (B)

  • Increases Speed attribute allies' HP by 30%, ultimately increasing your total score for mono-blue teams.
Bjericho.png

Jericho (B)

  • Increases Speed attribute allies' Attack-related stats by 10%. Increases damage of your mono-blue teams.
Gelihawk.png

Hawk & Elizabeth (G)

  • Increases all allies' HP-related stats by 10%, adding more points to your total score.
Relizabeth.png

Elizabeth (R)

  • Heals all allies for 10% of max HP at the start of the next turn when taking damage


Team Set-up

Bmatrona.png Bdiane.png Bking.png Bmarmas.png
  • Highly Recommended


Bking.png Ggil.png Ghendrickson.png Gelihawk.png
  • Budget Team


Final Boss Info

Phase 1: Taizoo, Twigo, and Waillo are each weak against certain races that can deal great damage against them. Twigo uses a Debuff Cancel and Basic Stat increase buff while Waillo extorts Ultimate Move Gauge orbs with his attacks.

Phase 2: They have all-target effects that disable certain skills. They will use Stance Skills every 2 turns, and this Stance Skill can reflect the damage received.

Unique

Final boss taizoo unique.png


Skills

All heroes have their skill uses increased by 1.

Attribute strength.png Taizoo

Phase 1

Powerful Punch - Inflicts Pierce damage equal to 160/240/400% of Attack on one enemy.

Muscle Mania - Increases Defense by 100/150/250% and Reflects 40/60/100% of damage taken for 2/2/3 turns.

Ultimate: Full Power Dropkick - Inflicts Charge damage equal to 700% of Attack on one enemy.

Phase 2

Flying Body Press - Inflicts damage equal to 120/120/180% of Attack on all enemies. Disables Buff and Debuff Skills for 0/1/2 turns.

Pump Up - Assumes a stance that increases HP-related stats by 20% for 2 turns and reflects 80% of the damage taken.

Ultimate: Full Power Dropkick - Inflicts Charge damage equal to 700% of Attack on one enemy.

Attribute hp.png Twigo

Phase 1

Strike Decision - Inflicts damage equal to 150/225/375% of Attack on all enemies.

Hola, Amigo - Removes Debuffs from all allies. Increases basic stats by 20% and grants Debuff Immunity for 2 turns.

Ultimate: Extermination Strike - Inflicts Sever damage equal to 350% of Attack on all enemies.

Phase 2

Great Cross - Inflicts damage equal to 120/120/180% of Attack on all enemies. Disables Recovery Skills for 0/1/2 turns.

For Muscle! - Assumes a stance that increases HP-related stats by 20% for 2 turns and reflects 80% of damage taken.

Ultimate: Extermination Strike - Inflicts Sever damage equal to 350% of Attack on all enemies.

Attribute speed.png Waillo

Phase 1

Marriage! Blood-Stained! - Inflicts damage equal to 180/180/300% of Attack on one enemy. Decreases Crit Chance by 30/50/100% for 1/1/2 turns.

Marriage! Desire! - Applies 1 Solidify effect on one ally. If there are Debuffs, they are removed and 1 additional Solidify effect is applied. At rank 2 and 3, applies the Solidify effect on all allies. At rank 3, an additional Solidify effect is applied for every Debuff removed.

Ultimate: Marriage! Possible! - Inflicts damage equal to 490% of Attack on one enemy. Disables Ultimate Moves for 2 turns.

Phase 2

Marriage! Roses! - Inflicts damage equal to 120/120/180% of Attack on all enemies. Disables Ultimate Moves for 0/1/2 turns.

Marriage! Display! - Assumes a stance that increases HP-related stats by 20% for 2 turns and reflects 80% of damage taken.

Ultimate: Marriage! Possible! - Inflicts damage equal to 490% of Attack on one enemy. Disables Ultimate Moves for 2 turns.


Stats

Attribute strength.png Taizoo

Normal Hard Extreme
Phase 1 Phase 2 Phase 1 Phase 2 Phase 1 Phase 2
Attack 3,054 3,054 4,972 4,972 6,614 6,614
Defense 2,217 2,464 3,708 4,099 4,984 5,482
HP 111,940 125,932 200,452 244,997 284,825 370,272


Attribute hp.png Twigo

Normal Hard Extreme
Phase 1 Phase 2 Phase 1 Phase 2 Phase 1 Phase 2
Attack 3,088 3,088 5,084 5,084 6,792 6,792
Defense 1,729 1,922 2,889 3,194 3,882 4,270
HP 107,300 120,712 190,012 232,237 268,875 349,537


Attribute speed.png Waillo

Normal Hard Extreme
Phase 1 Phase 2 Phase 1 Phase 2 Phase 1 Phase 2
Attack 3,123 3,123 5,196 5,196 6,970 6,970
Defense 2,132 2,368 3,465 3,830 4,608 5,068
HP 100,580 113,152 177,052 216,397 249,975 324,967


Season Shop & Score Reward


Season Shop

Period: 11/24/20 - 12/07/20

- Use the points obtained from clearing the stages to get rewards.

Final boss taizoo shop.jpg

Battle Placement Rewards

- Your placement will be based on your best score. Rewards will be given based on said placement.

Final boss taizoo rewards.jpg

*Rewards are cumulative meaning you can potentially earn everything!

Ex) Place in the Top 50% and you will also receive the rewards from the Top 70% and Top 100% tiers as well!

Cumulative Points Rewards

- Get rewards based on your total accumulated score from all of the battles you run.

Final boss taizoo cumulative points.jpg

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