Difficulty
Hard: Recommended Combat Class of 110,000
Extreme: Recommended Combat Class of 140,000
Hell: Recommended Combat Class of 160,000
Period: 03/02/21 - 03/16/21
General Strategy
Ban’s unique ability allows him to revive when he has a certain amount of orbs in his Ult Gauge. He can fill it up using his skills; and in Phase 2, Elaine can also boost Ban’s Ult Gauge every 2 turns.
Phase 1: less than 3 orbs (Limit 3 times)
Phase 2: less than 5 orbs (Limit 3 times)
The strategy is to look for opportunities to burst down Ban when has low Ult Gauge. There are 2 convenient ways on how to create this opportunity.
- Use heroes that can Deplete Ult Move Gauge Orbs or Prevents Ultimate Move Gauges from filling up.
- Burst Ban directly on turn 1 while he still has low Ult Gauge (needs a high damage team to make this work).
Note: Before ending phase 1, make sure to have your damage-dealer’s Ultimate Move ready. You’d want to 1-shot Ban in the first turn of Phase 2 so you won’t have to deal with his annoying revives.
Phase 1 Strategy: If you have a team that can instantly deal high damage, burst down Ban on Turn 1 and direct all of your attacks to him. Now with Elaine left on the field, accumulate and fill up your Ult Gauge before proceeding to Phase 2. If you have a team that can restrict the enemy’s Ult Gauge, use it while you fill up your damage-dealer’s Ult Gauge to prepare for Phase 2.
Phase 2 Strategy: Use your Ultimate Move/s to defeat Ban on turn 1 (You may need more than one Ultimate Move depending on the equipment quality of your damage-dealer). From here-on, you’ll be able to defeat Elaine easily without Ban.
Aim for the highest score by completing these missions:
- Remove Debuffs from allies 7 times using the Purify effect (Ex: Blue Lillia)
- Remove Buffs from the enemy 4 times
- Apply Detonate to the enemy 5 times (Ex: Blue Arthur)
- Inflict over 400,000 Damage in one attack
- Additional points in proportion to the remaining HP
- Defeating an enemy with a Detonate Skill adds 150p
- Inflicting over 60k damage adds 60p
- Clear in less than 10 turns (10 turns -625 points, 9 turns -456 points, 8 turns -320 points, 7 turns -215 points)
- Clearing with a Combat Class under 200,000 adds 160p
Recommended Heroes
Main
Sub
Team Set-up
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- Highly Recommended
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- Highly Recommended
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- Highly Recommended
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- F2P
Final Boss Info
Phase 1: Ban passively activates a Taunt every 2 turns, protecting Elaine and directing all attacks his way. He can revive by consuming 3 orbs and heals for 24% HP (Limit 3 times). Elaine also decreases damage from ranged attacks.
Phase 2: Ban has a skill card that activates Taunt, increasing his HP by 40% for 2 turns. He can also revive by consuming 5 orbs and heals for 60% HP (Limit 3 times). Moreover, Elaine fills up Ban’s Ult Gauge every 2 turns. She also decreases damage from melee attacks.
Unique
Skills
All heroes have their skill uses increased by 1.
Ban
Phase 1
Fearless Shot - Inflicts damage equal to 180/270/400% of Attack on one enemy and Lifesteals 20/30/40% of the damage.
Cunning Count - Taunts enemies and increases HP by 60% for 2 turns.
Ultimate: Physical Hunt - Inflicts damage equal to 945% of Attack on one enemy and depletes 3 Ultimate Move Gauge orbs.
Phase 2
Drain - Inflicts damage equal to 150/150/250% of Attack on all enemies and Lifesteals 0/30/30% of the damage
Cunning Count - Taunts enemies and increases HP by 40/60/100% for 2/2/3 turns.
Elaine
Phase 1
Wind of the Fairy King's Forest - Inflicts damage equal to 160/210/400% of Attack on one enemy and decreases skill ranks. At ranks 2 & 3, depletes the Ultimate Move Gauge by the number of skill rank decreases.
Wrath of the Gentle Breeze - Inflicts damage equal to 150/150/250% of Attack on all enemies and depletes 0/1/3 Ultimate Move Gauge orb/s.
Ultimate: Wrath of the Autumn Wind - Cancels Buffs and Stances on one enemy, inflicts damage equal to 735% of Attack, then Stuns for 1 turn.
Phase 2
Binding Roots - Decreases Defense-related stats of all enemies by 20/30/40% for 2/2/3 turns
Slicing Winds - Inflicts damage equal to 500% of Attack on one enemy and fills the Ultimate Move Gauge by 2 orbs.
Fairy Spring - Removes 3 orbs from her own Ultimate Move Gauge, then fills the Ultimate Move Gauge of one ally by 3 orbs.
Ultimate: Wrath of the Autumn Wind - Cancels Buffs and Stances on one enemy, inflicts damage equal to 735% of Attack, then Stuns for 1 turn.
Stats
Ban
Hard | Extreme | Hell | ||||
Phase 1 | Phase 2 | Phase 1 | Phase 2 | Phase 1 | Phase 2 | |
Attack | 5,541 | 6,242 | 7,253 | 8,183 | 9,076 | 10,250 |
Defense | 4,638 | 4273 | 6,043 | 5,529 | 7,518 | 6,844 |
HP | 167,540 | 172,463 | 220,852 | 229,878 | 277,428 | 292,064 |
Elaine
Hard | Extreme | Hell | ||||
Phase 1 | Phase 2 | Phase 1 | Phase 2 | Phase 1 | Phase 2 | |
Attack | 5,309 | 5,721 | 6,971 | 7,520 | 8,741 | 9,437 |
Defense | 3,924 | 4,950 | 5,143 | 6,452 | 6,422 | 8,026 |
HP | 145,740 | 168,432 | 190,965 | 224,724 | 238,950 | 285,696 |
Season Shop & Score Reward
Season Shop
Period: 03/02/21 - 03/17/21
- Use the points obtained from clearing the stages to get rewards.
Battle Placement Rewards
- Your placement will be based on your best score. Rewards will be given based on said placement.
*Rewards are cumulative meaning you can potentially earn everything!
Ex) Place in the Top 50% and you will receive the rewards from the Top 70% and Top 100% tiers as well!
Cumulative Points Rewards
- Get rewards based on your total accumulated score from all of the battles you run.