Estadísticas[]
BASIC STATS
|
BASE NIVEL 1
|
Tipo
|
Est
|
C
|
UC
|
R
|
SR
|
SSR
|
MIN
|
MAX
|
MIN
|
MAX
|
MIN
|
MAX
|
MIN
|
MAX
|
MIN
|
MAX
|
Pulsera
|
Ataque
|
90
|
120
|
120
|
160
|
160
|
240
|
270
|
360
|
390
|
520
|
Anillo
|
Ataque
|
60
|
80
|
75
|
100
|
105
|
140
|
150
|
200
|
210
|
280
|
Collar
|
Defensa
|
45
|
60
|
61
|
80
|
91
|
120
|
135
|
180
|
195
|
260
|
Pendientes
|
Defensa
|
30
|
40
|
38
|
50
|
53
|
70
|
75
|
100
|
105
|
140
|
Cinturón
|
PS
|
900
|
1,200
|
1,200
|
1,600
|
1,800
|
2,400
|
2,700
|
3,600
|
3,900
|
5,200
|
Runa
|
PS
|
600
|
800
|
750
|
1,000
|
1,050
|
1,400
|
1,500
|
2,000
|
2,100
|
2,800
|
Mejora Máxima
|
Tipo
|
Est
|
C
|
UC
|
R
|
SR
|
SSR
|
MIN
|
MAX
|
MIN
|
MAX
|
MIN
|
MAX
|
MIN
|
MAX
|
MIN
|
MAX
|
Pulsera
|
Ataque
|
210
|
240
|
300
|
340
|
480
|
540
|
750
|
840
|
1,110
|
1,240
|
Anillo
|
Ataque
|
120
|
140
|
165
|
190
|
255
|
290
|
390
|
440
|
570
|
640
|
Collar
|
Defensa
|
105
|
120
|
181
|
200
|
271
|
300
|
375
|
420
|
555
|
620
|
Pendientes
|
Defensa
|
60
|
70
|
98
|
110
|
143
|
160
|
195
|
220
|
185
|
320
|
Cinturón
|
PS
|
2,100
|
2,400
|
3,000
|
3,400
|
4,800
|
5,400
|
7,500
|
8,400
|
11,100
|
12,400
|
Runa
|
PS
|
1,200
|
1,400
|
1,650
|
1,900
|
2,550
|
2,900
|
3,900
|
4,400
|
5,700
|
6,400
|
BONUS STATS
|
Tipo
|
Est
|
MIN
|
MAX
|
Pulsera/ Anillo
|
Ataque
|
1%
|
3%
|
Tasa de Perforación
|
2%
|
6%
|
Probabilidad de Crítico
|
1.5%
|
4.5%
|
Daño Crítico
|
2%
|
6%
|
Collar/Pendientes
|
Defensa
|
1%
|
3%
|
Resistencia
|
2%
|
6%
|
Resistencia Crítica
|
1.5%
|
4.5%
|
DefensaCrítica
|
2%
|
6%
|
Cinturón / Runa
|
PS
|
1%
|
3%
|
Tasa de Regeneración
|
2%
|
6%
|
Robo de Vida
|
1.5%
|
4.5%
|
Tasa de Recuperación
|
2%
|
6%
|