Werte[]
BASIC STATS | |||||||||||
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LEVEL 1 | |||||||||||
Typ | Werte | C | UC | R | SR | SSR | |||||
MIN | MAX | MIN | MAX | MIN | MAX | MIN | MAX | MIN | MAX | ||
Armreif | Angriff | 90 | 120 | 120 | 160 | 160 | 240 | 270 | 360 | 390 | 520 |
Ring | Angriff | 60 | 80 | 75 | 100 | 105 | 140 | 150 | 200 | 210 | 280 |
Halskette | Verteidigung | 45 | 60 | 61 | 80 | 91 | 120 | 135 | 180 | 195 | 260 |
Ohrringe | Verteidigung | 30 | 40 | 38 | 50 | 53 | 70 | 75 | 100 | 105 | 140 |
Gürtel | LP | 900 | 1,200 | 1,200 | 1,600 | 1,800 | 2,400 | 2,700 | 3,600 | 3,900 | 5,200 |
Rune | LP | 600 | 800 | 750 | 1,000 | 1,050 | 1,400 | 1,500 | 2,000 | 2,100 | 2,800 |
MAX AUFWERTUNG | |||||||||||
Typ | Werte | C | UC | R | SR | SSR | |||||
MIN | MAX | MIN | MAX | MIN | MAX | MIN | MAX | MIN | MAX | ||
Armreif | Angriff | 210 | 240 | 300 | 340 | 480 | 540 | 750 | 840 | 1,110 | 1,240 |
Ring | Angriff | 120 | 140 | 165 | 190 | 255 | 290 | 390 | 440 | 570 | 640 |
Halskette | Verteidigung | 105 | 120 | 181 | 200 | 271 | 300 | 375 | 420 | 555 | 620 |
Ohrringe | Verteidigung | 60 | 70 | 98 | 110 | 143 | 160 | 195 | 220 | 185 | 320 |
Gürtel | LP | 2,100 | 2,400 | 3,000 | 3,400 | 4,800 | 5,400 | 7,500 | 8,400 | 11,100 | 12,400 |
Rune | LP | 1,200 | 1,400 | 1,650 | 1,900 | 2,550 | 2,900 | 3,900 | 4,400 | 5,700 | 6,400 |
BONUS STATS | |||||||||||
Typ | Werte | MIN | MAX | ||||||||
Armreif/Ring | Angriff | 1% | 3% | ||||||||
Durchdringungsrate | 2% | 6% | |||||||||
Chance auf krit. Treffer | 1.5% | 4.5% | |||||||||
Krit. Schaden | 2% | 6% | |||||||||
Halskette/Ohrringe | Verteidigung | 1% | 3% | ||||||||
Resistenz | 2% | 6% | |||||||||
Krit. Resistenz | 1.5% | 4.5% | |||||||||
Krit. Verteidigung | 2% | 6% | |||||||||
Gürtel/Rune | LP | 1% | 3% | ||||||||
Regenerationsrate | 2% | 6% | |||||||||
LP-Diebstahl | 1.5% | 4.5% | |||||||||
Heilungsrate | 2% | 6% |